Wednesday, 26 March 2014

Business

Huge lack of updates recently. I'm being kept super busy and am struggling to find time for personal stuff, even if it is crummy doodlings. Gonna try and change that




FMP is picking up speed though, http://dystopianslumsfmp.blogspot.co.uk/

Wednesday, 29 January 2014

FMP building concepts

First off, the FMP blog is all finally set up http://dystopianslumsfmp.blogspot.co.uk/

Me and Dan have been pretty busy getting the whitebox nailed. We had some good feedback before Christmas on the initial white box we did, which was very flat and boring, so we went back and completely redesigned.

There's now a significant change in elevation throughout the level. There's also multiple pathways to get through the level, it's less free roam but we feel this will push players into some nice compositional set ups.

I'll spare the details, because they are up on the blog! Go look.

Here are some more concept works for the level, more to come


Saturday, 18 January 2014

Female Warrior - Final

Finished up the character project last week. Despite my initial resentment of modelling characters (in max) I really enjoyed this, but then again I did the majority of the work in Zbrush.
Feel like I've learnt a lot on this one, max>Zbrush pipelines and general workflow, aswell as material definition and all around character art.
Very happy with how this turned out, feel the rig is a little weak, and there could be a bit more grunge and general wear and tear on the clothing.


Wednesday, 1 January 2014

City Slums - FMP sketches


FMP stuff is moving, although a little slow. Since last update, Dan Hargreaves and I have decided to collaborate on this project, and as such there'll be a group blog up very soon, but right now we're having a little trouble setting it up, apologies!

We'll still be following on from similar themes, having a large divide between rich and poor, our focus will be on the repressed slum area of the city which lies behind a large walled boundry. There will be a lot of emphasis on scale, verticality and clutter.

Really excited to show some stuff soon, hopefully will have the blog up in the next few days!