First off, the FMP blog is all finally set up http://dystopianslumsfmp.blogspot.co.uk/
Me and Dan have been pretty busy getting the whitebox nailed. We had some good feedback before Christmas on the initial white box we did, which was very flat and boring, so we went back and completely redesigned.
There's now a significant change in elevation throughout the level. There's also multiple pathways to get through the level, it's less free roam but we feel this will push players into some nice compositional set ups.
I'll spare the details, because they are up on the blog! Go look.
Here are some more concept works for the level, more to come