Saturday, 18 January 2014

Female Warrior - Final

Finished up the character project last week. Despite my initial resentment of modelling characters (in max) I really enjoyed this, but then again I did the majority of the work in Zbrush.
Feel like I've learnt a lot on this one, max>Zbrush pipelines and general workflow, aswell as material definition and all around character art.
Very happy with how this turned out, feel the rig is a little weak, and there could be a bit more grunge and general wear and tear on the clothing.


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