Monday, 7 October 2013

Rooftop Part 1

Started rooftop this week, I've chosen to loosely base my level on Kowloon Walled City in China (that has since been knocked down...)

Some initial mood concepts trying out different colour palettes and compositions. I'd like to push the lighting quite a lot in this, playing on the idea that people live where they work and everything is constantly bustling and very busy.

Reference moodboards.

Initially I wanted to make it hyper futuristic but thought it might end up more work than it's worth for the 4 week project, and I also want to reserve some ideas for my FMP!
I want to focus mainly on 2D this year, which might end up being counter productive but I really want to build up a solid portfolio.

I'm feeling really apprehensive about starting 3D again, especially as I've chosen to try and use UDK for this project. Last year we obviously did the off the map project using Cryengine, which I'm really comfortable with, but figured I should learn as much as I can whilst I can. UDK is going to be a challenge, and I'm already wishing I chose Cryengine.

We'll see how it goes... white box to come shortly

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