Friday, 10 May 2013

Group Project hand in

Group project hand in was yesterday. I'm super happy with what we've produced in the time we had so far. I don't think I could have imagined we'd do so much.
It's been a really great project, and has pushed us all to the max, but so worth it, we've all come away with so much.
There's a lot of unfinished stuff in our level, but that's to be expected. We were quite ambitious from the start with where we wanted to go with it. We wanted it to be big, and it turned out big!
The docks are very unfinished and were rushed in the last couple of weeks. I think we want to revisit this area completely and do some proper design work to get it fleshed out nicely.
Unfortunately we couldn't get the sound working properly so again, something to polish over the summer.
Things we'd like to add; interiors, this has always been an idea we'd like to implement but again with time we didn't really feel we could do it justice for hand in.
More life and movement to the level: we made a rat that we didn't quite get ready for hang in, and we'd like to add more things like this, so perhaps birds, chickens, and some movement with things like wind and more particle effects. Maybe something more ambitious? We'll see.

Here's our flythrough we did for our presentation

And some updated screenshots

We were also featured on the front page of crydev today which is nice!

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